![]() so i just decided to do 2 versions one smooth type and one ruff type that way the user can pick and mix and match then everyone is happy. I see your point so droids should be nice textured others ruff textured but it since they may be in more than one area it may be difficult. Some droids should be immaculate, especially on a droid planet. Therefore, if you want to make the best mod, and IMO make it truly cinematic, you need to mix it up. Thus the comments of others that I agree with to an extent. Some are like R2 - battle worn, carbon scored, scarred, etc. In this presentation, you will learn more about 'Visual enhancement' projects and types, a checklist to. ![]() Such an approach can target much more dedicated visual enhancements by optimizing the incident illumination spectrum to the surface reflectance at each position. It is not providing a standard formatting or fit to page. In this paper, a new visual enhancement method is presented that relies on a spatially variable illumination spectrum. ![]() Add visual elements to support the content and the message of the slide. Some droids are shiny and new looking, like CP3O's silver friend (e chuta to you too) in ESB. Visual enhancement projects on the KnowMore platform mean adjusting the client's input to the correct template. I will be installing them, and that will be the first of your mods I have done so with, so personal kudos! In those areas, the clean, as you say "cinematic" look befits an era where technology reigns and power is in limitless supply - things should look clean and perfect, unless you are in a battle zone. I understand that you are going for a "cinematic" look with your textures, and I especially like the work you have done in your latest module enhancements. I like both of them, the in-game shots are much better looking than what I expected from the base skin's colorization.
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